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- From: paulk@terapin.com (Paul Kienitz)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: LoadView(0) and sprites: bug in kickstart?
- References: <rp+fs*C82@lionfl.adsp.sub.org>
- Message-ID: <paulk.35qd@terapin.com>
- Date: 8 Jan 93 20:39:55 PST
- Organization: BBS
- Lines: 17
-
- > > Now, I LoadView(0) and thought all was ok until a friend of mine
- > > tested it on his 4000 and said 'seriously slim sprite of yours'.
- > > He use a superhires pointer and my sprite was displayed in
- > > superhires too.
-
- > Just before taking over the hardware (well, branching your copper
- > list), and BEFORE calling LoadView(0), open a simple, lowres
- > screen, using OpenScreen from intuition.
-
- > Limit the bitmaps to 1 bitplane, and as small as possible to avoid
- > loss of memory. But after all, any AA machine have got 2 megs
- > minimum.
-
- It's not uncommon for screen blankers and such to open screens using
- zero bitplanes. I wonder if this is officially legitimate and
- supported as a way to create a one-color display of a given
- resolution.
-