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- Path: sparky!uunet!mcsun!Germany.EU.net!incom!orfeo!hotb.RoBIN.de!mania.RoBIN.de!mania!lkv
- From: lkv@mania.RoBIN.de (Lutz Vieweg)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: C++
- Message-ID: <fmsfs*0p2@mania.RoBIN.de>
- Date: Tue, 05 Jan 1993 20:58:39 GMT
- References: <1i5rpcINNj4j@agate.berkeley.edu> <S37732V.93Jan3122345@lk-hp-18.hut.fi>
- <1i88vfINN6nf@agate.berkeley.edu> <1i8a9aINN703@agate.berkeley.edu>
- Distribution: inet
- Organization: The Funny Farm
- X-Newsreader: Arn V1.00 alpha rel3
- Lines: 28
-
- In article <1i8a9aINN703@agate.berkeley.edu>, Cliff Draper writes:
-
- > As the final bugs get ironned out of SAS/C 6.1, I read further into my studies
- > of C++ and I wonder why the Amiga community hasn't switched over to this
- > "wonder" language. I believe that a good amount of Amiga programmers are
- > either hacking in asm (to squeeze every gram of performance out of the
- > system) or in C. I would like to see a greater emergence of people using
- > C++ and OOP.
-
- I've been using C++ on the Amiga for a fistful of projects right
- now, and I'm _very_ satisfied with it. I can only encourage anyone
- to join the community of C++ programmers...
-
- Of course I'm using GNU C++ 2.3.3 which seems me to be the one and
- only seriously working native-C++ compiler for the Amiga... and
- it's for free...
-
- > A GUI is naturally object-oriented and so will the interfaces
- > of the future
-
- ... well, what I'd really like to have is a class library for the
- GUI programming... if there'd be enough people interested in it,
- we could possibly start a coordinated team-work to create such
- a nice library...
-
-
- cu, Lutz Vieweg
-
-