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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!cs.utexas.edu!swrinde!network.ucsd.edu!sdcc12!sdcc8!cs64wag
- From: cs64wag@sdcc8.ucsd.edu (Jeremy Friesner)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Wing Commander
- Message-ID: <43122@sdcc12.ucsd.edu>
- Date: 7 Jan 93 03:55:35 GMT
- References: <C0BD5s.2nI@news.cso.uiuc.edu> <lkhrrjINN1d2@exodus.Eng.Sun.COM> <1993Jan6.214304.22638@dcs.warwick.ac.uk>
- Sender: news@sdcc12.ucsd.edu
- Organization: University of California, San Diego
- Lines: 14
- Nntp-Posting-Host: sdcc8.ucsd.edu
-
- In article <1993Jan6.214304.22638@dcs.warwick.ac.uk> mashton@dcs.warwick.ac.uk (M.S. Ashton) writes:
- >Only on a PC can one fighter craft fly through another and survive.
- >Some game to put forward as a clinching argument...
-
- What does a hardware architecture have to do with the the
- misprogramming of a flight simulator? I'm sure you could
- write one for the Amiga with the same bug, if you really
- tried. ;^)
-
-
- This is starting to sound like .advocacy fodder...
-
-
- Jeremy
-