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- From: cmh@lysator.liu.se (Magnus Holmgren)
- Newsgroups: comp.sys.amiga.hardware
- Subject: Re: Blitter-linedrawing-algorythm ???
- Message-ID: <C0qwJ0.G0o@lysator.liu.se>
- Date: 12 Jan 93 14:35:23 GMT
- References: <1993Jan10.003332.17149@tdb.uu.se>
- Sender: news@lysator.liu.se
- Organization: Lysator ACS at Linkoping University
- Lines: 12
-
- m92mmy@tdb.uu.se (Mattias Myrberg) writes:
-
- >What line-drawing algorythm does the blitter-hardware use ?
-
- I would guess they use Bresenham (spelling? :). Not that difficult to make in
- hardware (needs a bunch of MUXes though.. :). Also, the fact that the blitter
- is 16 bits, and you can make 32K long lines indicates this.
-
- But this is only guesses, so...
- --
- Magnus Holmgren | Email: cmh@lysator.liu.se, cmh@augs.se | FIDO: 2:204/404.6
- Comp. Science & Engineering student, Linkoping Institute of Technology, Sweden
-