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- Xref: sparky comp.sys.amiga.graphics:8388 comp.sys.amiga.misc:19430
- Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.misc
- Path: sparky!uunet!think.com!sdd.hp.com!col.hp.com!fc.hp.com!koren
- From: koren@fc.hp.com (Steve Koren)
- Subject: Re: ADPro2 really sucks
- Sender: news@fc.hp.com (news daemon)
- Message-ID: <C0DxDo.A3t@fc.hp.com>
- Date: Tue, 5 Jan 1993 14:24:59 GMT
- References: <C0D5nM.Ju2@usenet.ucs.indiana.edu>
- Organization: Hewlett-Packard Fort Collins Site
- X-Newsreader: Tin 1.1.3 PL5
- Lines: 28
-
- > I used a friend's program to save MPEG frames into QRT-24 bit files. My
- > AREXX script kept barfing for some reason, so I did it by hand to see
- > what was going on. I load in frame1.. Each frame is 160x128 qrt24bit.
- > So I load 1st frame, change it to HAM, lores, nolace. Very small pic,
- > about 16k. I save that into an ANIM using the ANIM saver that comes w/
- > FRED (or MorphPlus.. it was on those disks). Saved ok. I load QRT
-
- Probably your best bet here is to convert the QRT files to IFF (there
- was an external utility to do that somewhere), and combine the IFF files
- into an animation using a program such as "makeanim" (which handles both
- HAM and HAM8 animations).
-
- Your second best bet is to ditch QRT for something else. It had its
- place in the world many years ago when there wasn't much else around,
- but you can do much better now even in a freeware or shareware program.
- QRT is hopelessly outdated.
-
- > On a side note, there are NO good PD anim-builders for the Amiga. All
-
- Actually there are. I've used "makeanim" with good results. Its small,
- handles AGA screen modes, is free, and generally works well. There are
- some others which are good except for the "minor" detail that they don't
- handle AGA.
-
- Personally, I'd give my left arm for DPaint/AGA... EA said, when I
- called, "maybe by the middle of January".
-
- - steve
-