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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!usenet.ucs.indiana.edu!navajo!shulick
- From: shulick@navajo.ucs.indiana.edu (Sam Hulick)
- Subject: Re: New Game Standards***
- Message-ID: <C0MBzw.Hzy@usenet.ucs.indiana.edu>
- Keywords: Games,standards,Amiga
- Sender: news@usenet.ucs.indiana.edu (USENET News System)
- Nntp-Posting-Host: navajo.ucs.indiana.edu
- Organization: Vallen Software
- References: <10JAN199310382936@v9000>
- Date: Sun, 10 Jan 1993 03:21:31 GMT
- Lines: 81
-
- In article <10JAN199310382936@v9000>, sg7017095@v9000 (tomwoof) says most sayishly:
- >Proposed New standard for good Amiga games:
- >
- >These features should be automagically invoked and/or alterable through a
- >control panel/option menu:
- >
- >A) Installation:
- >
- >1) Hard disk installable
- > - there's no excuse to omit this one.
-
- Yeah, probably not. Lots of game companies use non-standard
- weird-format floppies (non hd installable) so people can't copy them.
- Doesn't help though, the pirates out there can crack absolutely
- anything. They should realize this & make games HD-installable.
-
- >1) Take advantage of extra fast mem
- > - more features/moves/gameplay/extras...
-
- Not at all. That's unfair, for a person w/ an A4000, 10M FAST to have
- extra game features because he has more RAM, than some guy on an A500,
- 1M RAM.
-
- >2) Take advantage of extra chip mem
- > - more music/sound effects/samples
-
- Again, a total unfairness to people on lower machines.
-
- >3) Ensure the game works on new machines
- > - it'll be a joke if it won't
-
- Agreed. Even if some application is really excellent, if it doesn't
- work on a) accelerated machines, b) OS 2.0+, it sucks.
-
- >4) Take advantage of better chip sets (ECS/AGA...)
- > - more music/sound effects/samples
- > - more sprites/animation/colours
- > - higher resolutions
-
- And once again. It would better if the box just said "Requires 1M CHIP"
- or "requires AGA" than to flaunt it in the faces of A500 owners, "nyah
- nyah, you can play this game but you can't have all the extra music and
- effects!"
-
- >5) Support various processor types
- > - 68000/20/30/40...
-
- definitely. More than half the Party92 demos didn't work on my A3000.
- Very disappointing. Get with it, there are more CPU models out than
- just the 68000.
-
- >6) Support various control inputs
- > - analog/digital joysticks 1/2... buttons
-
- That's a hardware thing. Amiga can't handle 2+ button joysticks.
-
- >7) ....
- >
- >Please feel free to add more and pass to your favourite/most-hated game
- >programmer(s)
-
- ReadySoft. Dragon's Lair I/II/III, not hard disk installable, laggy
- loading.
-
- Ocean, just because their games are boring and are more like Nintendo
- material.
-
- Reflections Software. Shadow of the Beast I/II/III - EXCELLENT games.
- Especially III.
-
- Discovery Software. Dead company unfortunately. But amazingly, their
- game Sword of Sodan (made in 1987, was it?), works on an A4000!
-
- *HEIL* to Monkey Island 2, DarkSeed, and Legend of Kyrandia, for being
- fully HD installable, OS-friendly, and just plain GREAT games.
-
- --
- // Amiga 3000 ___ \ Sam Hulick: shulick@indiana.edu (NeXTmail OK!)
- // 68030 25 MHz /__/\ \ My opinions wear combat boots. Or whatever.
- \\// OS 2.04 \__\/ / "Walk! Not bloody likely. I am going in a
- \/ / taxi." --George Bernard Shaw
-