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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!usc!zaphod.mps.ohio-state.edu!caen!news.cs.indiana.edu!lynx!carina.unm.edu!kbos
- From: kbos@carina.unm.edu (K. Mitchell Bose)
- Subject: Re: Help Indy find Atlantis
- Message-ID: <7+2rp4a@lynx.unm.edu>
- Date: Sat, 09 Jan 93 13:04:28 GMT
- Organization: University of New Mexico, Albuquerque
- References: <009664D2.F5EDA3A0@LNS62.TN.CORNELL.EDU>
- Lines: 91
-
- In article <009664D2.F5EDA3A0@LNS62.TN.CORNELL.EDU> CDJ@lns62.tn.cornell.edu writes:
- >I am presently stuck in the WITS path in the labrynth on Minios(sp?).
- >I have explored everywhere I can reach and the only avenues I see left
- >are
- >
- >1) To open another door in the map room (I have only been able to open
- > the far right door on the back wall) or
- >2) Open the gate which has the pulley behind it. The gate is located
- > in the area connected to the elevator and waterfall room or
- >3) Enter the small hole which is above and to the left of the gate
- > mentioned in 2).
- >
- >I assume 2) is the way to go, but none of the items I am presently
- >carrying will let me reach the pulley.
- >
-
- If I were Indy, I'd look at the possibility that the Atlanteans had a way to
- get to the central city from the catacombs, especially since the route to
- the outside is blocked.
-
- Therefore, a doorway or other exit is needed.
-
- That gate in the lower chambers looks promising...
-
- ...and that hole leads to the other side of the gate, and to the pulley.
-
- You can't squeeze through the hole.
-
- But your whip might.
-
- Have you used the crystal teardrop to talk to the ghost of Prof. Sternhart?
-
- Did you select responses #3, #1, and #2 to convince his spirit to open the
- gate?
-
- Then you're crazy. There is no stone.
-
- Maybe you could toss an object through the hole?
-
- Nope; no 'toss' icon.
-
- The whip won't work, either.
-
- The gate is a red herring.
-
- Atlantis is quite a ways away from Crete. They'd probably need some machine
- to travel that far.
-
- Electricity won't power anything down here.
-
- But electricity is important to solving this puzzle.
-
- Static electricity, that is.
-
- You'd need some orichalcum to power any engine in Atlantis.
-
- Those Atlanteans sure were messy, weren't they? Leaving all those beads around
- like that...
-
- Maybe you've overlooked one.
-
- Y'know, the Atlanteans sue liked those secret doors. You don't suppose?...
-
- Naah.
-
- Well, maybe.
-
- You'll have to look for secret doors in all the rooms.
-
- Try a room with a waterfall in the middle. But be careful; the location of the
- door might be in any room at all, if it's random chance that selects it. But
- try rooms with a waterfall in the middle first.
-
- If there were a secret door, then there'd probably be a machine of some kind
- behind it, to get you to Atlantis.
-
- And those messy Atlanteans probably would have dropped a bead or two in that
- room, the way we might drop a penny.
-
- You'll need to search out those beads behind any possible secret doors.
-
- Use the makeshift orichalcum detector to look for beads behind walls. Then
- try to open any doors you might find wherever you find beads.
-
- There ya go; hope you enjoyed it a bit more than "Go there; do this."
-
- --
- Kurt Bose (as in Daisy, not Rose) * kbos@carina.unm.edu * Walks: not that sexy.
- "Halt! Based on conclusive dental evidence that truly bites, I arrest you
- hereby for the murdering of the dead Belzic Tascar. I am obliged to warn you
- that my weapons are registered as offensive fronds!!"- R.M.Allen, "Monkey See"
-