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- Path: sparky!uunet!crdgw1!rdsunx.crd.ge.com!bart!volpe
- From: volpe@bart.NoSubdomain.NoDomain (Christopher R Volpe)
- Newsgroups: comp.std.c
- Subject: Re: Struct hack one last time (one last time)
- Message-ID: <1993Jan11.163419.11755@crd.ge.com>
- Date: 11 Jan 93 16:34:19 GMT
- References: <1992Dec31.153931.7495@hubcap.clemson.edu> <1993Jan1.173852.26630@taumet.com> <1993Jan7.145117.8220@jarvis.csri.toronto.edu> <1993Jan8.184304.10965@taumet.com>
- Sender: volpe@bart (Christopher R Volpe)
- Reply-To: volpe@ausable.crd.ge.com
- Organization: GE Corporate Research & Development
- Lines: 19
- Nntp-Posting-Host: bart.crd.ge.com
-
- In article <1993Jan8.184304.10965@taumet.com>, steve@taumet.com (Steve Clamage) writes:
- |> You could subvert this via void* pointers, but that isn't the point.
- |> Presumably this is an optional checkout mode, and such modes typically
- |> impose constraints on programmers. If you play games to subvert type
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
- Thus throwing the implementation into a non-conforming state, which was
- the whole point of this discussion.
-
- |> checking, you are going to have problems.
- |> --
- |>
- |> Steve Clamage, TauMetric Corp, steve@taumet.com
-
- --
- ==================
- Chris Volpe
- G.E. Corporate R&D
- volpecr@crd.ge.com
-