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- From: pjdm@chmeee.enet.dec.com (Peter Mayne)
- Subject: Re: SGI-GL in Windows NT?
- Message-ID: <1993Jan12.231628.22098@ryn.mro4.dec.com>
- Lines: 27
- Sender: news@ryn.mro4.dec.com (USENET News System)
- Reply-To: Peter.Mayne@cao.mts.dec.com
- Organization: Digital Equipment Corporation
- References: <4126.942.uupcb@almac.co.uk>
- Date: Tue, 12 Jan 1993 23:16:28 GMT
-
-
- In article <4126.942.uupcb@almac.co.uk>, mike.dickson@almac.co.uk (Mike Dickson) writes:
- >..> It's Silicon Graphics Graphics Language. It's one of the nicest
- >..> graphics languages on the market (so I've heard -- I've never used it).
- >..> What this means is NT will have 3D graphics built-in.
- >
- >You're damned right you've never used it. If you tried to run this on a
- >486/50 you'd understand the meaning of the word 'slow'. SGI is entirely
- >hardware-reliant. Today's PC's just don't have that kind of guts in them.
-
- So we should never develop any new software ever again, because the PC
- that you have on your desk is too slow? Maybe this is a good reason for
- buying an Alpha PC, or a graphics coprocessor for your 486/50? So IBM should
- be taken out and shot, because OS/2 runs too slowly on my 386sx/16?
-
- >/\/\ | |< |. mike.dickson@almac.co.uk
- >---
- > . SLMR 2.1a . Practice Deliberate Acts of Destruction and Sacrilege
-
- Obviously.
-
- PJDM
- --
- Peter Mayne | My statements, not Digital's.
- Digital Equipment Corporation |
- Canberra, ACT, Australia | "AXP!": Bill the Cat
-
-