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- From: hatton@socrates.ucsf.edu (Tom Hatton)
- Newsgroups: comp.os.os2.advocacy
- Subject: Re: SGI-GL in Windows NT??
- Message-ID: <hatton.726824514@cgl.ucsf.edu>
- Date: 12 Jan 93 07:41:54 GMT
- References: <dlcogswe.726380388@vela> <8368@lib.tmc.edu> <1993Jan8.174312.26479@solaris.rz.tu-clausthal.de> <hatton.726530814@cgl.ucsf.edu> <930109083021@rgam.sc.ti.com> <hatton.726615957@cgl.ucsf.edu> <dlcogswe.726642704@vela> <hatton.726700891@cgl.ucsf.edu> <dlcogswe.726799623@vela>
- Sender: news@cgl.ucsf.edu (USENET News System)
- Organization: UCSF Computer Graphics Lab
- Lines: 55
-
- dlcogswe@vela.acs.oakland.edu (Dan Cogswell) writes:
- >hatton@socrates.ucsf.edu (Tom Hatton) writes:
- >>I know neither the number of polygons, nor the shading algorithm, since
- >>I was merely using the software, not writing it; and admittedly there
- >>was likely an element of serious CPU computation as a factor. My point is,
- >>that the same thing (animation of a 3D protein model) on 486, or even
- >>several 486's, without the extra video goodies the Iris (again I would
- >>have to check details for the 4GX, etc.) provides in hardware, it would
- >>be ludicrous.
-
- >The fact of life is: I own a 486-33. I can't afford anything else. So,
- >my choices are: (1) Use OS/2 and do 3D graphics all by myself or (2)
- >use NT with a nice 3D graphics library. Neither configurations has
- >significant hardware advantages over the other (they're the same).
- >Choice (2) makes more sense for graphics work.
-
- >>If serious hardware comes along that helps this out, then fine; but your
- >>original comment seemed to be "NT has the SGI graphics lib in software,
- >>and that's enough"
-
- >I never said anything like that. I'm not comparing NT to SGI Unix. I'm
- >comparing it to OS/2. I'm comparing given the constraints of my (and
- >many others') Intel-based systems. I don't see how you can possibly
- >have the idea that the inclusion of GL in NT is a bad thing. I wish it
- >came out in OS/2, since I like IBM more than Microsoft, but that's the
- >breaks.
-
- >>I think the alternatives will still
- >>look more attractive.
-
- >What alternatives be those? Let me put it in real (i.e., MONEY) terms:
- >you have $4,000 and you *need* to do some 3D graphics work. Assuming NT
- >is available with GL built-in and no special hardware processing and
- >the rest of the OS industry is pretty much as it is now, what *platform*
- >are you going to buy?? Are you going to give up on the project because
- >your machine (NT on an Intel 486) isn't as fast as a $40,000 SGI
- >graphics workstation???
-
- Well, it might be that the inclusion of the SGI GL in NT will benefit
- you, given your particular needs - my points remain. [1] It will either
- not be supported for (S)VGA or will be unworkably slow (for most); and
- even if that wait doesn't bother you, there's the wait for things to
- actually become *available*. NT 3.1 still lingers in beta limbo, and
- the SGI stuff is slated for the version after *that*. Your *need* for
- 3D is strong - how long can you wait for this? What if OS2 has something
- included sooner? Not that I'm saying it will, but perhaps a call or two
- might help (pause here for the predictable posts from wiseacres). Let
- IBM know that this is an important consideration for you.
-
- In any case, good luck.
-
- --
- Tom Hatton
- hatton@cgl.ucsf.edu
- (415)-476-8693
-