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- From: sl31+@andrew.cmu.edu (Stephen M. Lacy)
- Newsgroups: comp.os.os2.advocacy
- Subject: Re: SGI-GL in Windows NT??
- Message-ID: <MfHPO8_00WBKQ2Y5pM@andrew.cmu.edu>
- Date: 8 Jan 93 07:14:48 GMT
- Article-I.D.: andrew.MfHPO8_00WBKQ2Y5pM
- Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
- Lines: 29
- In-Reply-To: <dlcogswe.726463207@vela>
-
- Excerpts from netnews.comp.os.os2.advocacy: 8-Jan-93 Re: SGI-GL in
- Windows NT?? by Dan Cogswell@vela.acs.oa
- > >>workstation level, in my opinion. If NT will have GL standard, I will
- > >>most likely be switching over from OS/2.
- >
- > >OK...what is SGI-GL, and what's so great about it?
- >
- > It's Silicon Graphics Graphics Language. It's one of the nicest
- > graphics languages on the market (so I've heard -- I've never used it).
- > What this means is NT will have 3D graphics built-in.
-
- GIVE ME A BREAK!!!!! SGI-GL without the SGI hardware would be complete
- bullshit! Can you say SLOW? SGI sounds really nice on paper, but it
- only works in hardware, which the PC's of today don't have. I would
- assume that any OS ported to the SGI machines would include GL, or some
- variant of equal functionality, so I would expect the SGI version of NT
- to have GL, but not all the versions.
-
- About having 3D graphics built in. Here -- I'll write you an OS/2 DLL
- and call it an "operating system extension" Ok, OS/2 has 3-D graphics
- built in too, all you have to do is get it from some ftp site (no, I'm
- not actually working on this)
-
- Steve, helping the uninformed.
-
-
-
-
- "I get one last phone call? Can a dial up and check my mail?"
-