home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!pipex!bnr.co.uk!uknet!mcsun!fuug!kiae!demos!newsserv
- From: tim@ipmce.su (Dmitry Ye. Kolosov)
- Newsgroups: comp.os.ms-windows.programmer.misc
- Subject: Re: Borland "BorDlg" button problem
- Message-ID: <HAN5LKhCt3@ipmce.su>
- Date: 11 Jan 93 10:52:07 GMT
- References: <LOUIS.93Jan8221009@obelix.newshost.uwo.ca>
- Sender: news-service@newcom.kiae.su
- Reply-To: tim@ipmce.su
- Distribution: comp.os.ms-windows.programmer.misc
- Organization: Inst. of Prec. Mech. & Comp. Equip., Moscow, Russia
- Lines: 24
-
- In comp.os.ms-windows.programmer.misc article
- <LOUIS.93Jan8221009@obelix.newshost.uwo.ca> Chan Louis writes:
-
- > I am using Borland C++ 3.1 with the Dialog class BorDlg, which is
- >the Borland Window Custom Controls. I know how to create those Ok, Cancel
- >nice looking Custom Control buttons. My problem is that I also
- >want to create the same bitmmaped buttons (New, Change, Delte) as in the
- >Resource Workshop. Is there a way to create those buttons as creating
- >those OK, Cancel buttons ?
-
- Did you try looking at the file named MANUAL.RW in your BC/DOC
- directory? It lists the predefined button controls:
- OK, Cancel, Abort, Retry, Ignore, Yes, No.
- The file BWCCAPI.RW gives you guidelines to create new buttons.
- The summary follows:
- - Add new Button from tools palette ( that with no OK in it ).
- - Note its Control ID
- - Add 3 bitmaps to your resource with ID + 1000, 3000, 5000
- for normal, pressed and focused VGA-resolution images.
- - The next time you edit dialogue the buttons will have the look
- you want.
-
- Hope this helps.
- Dmitry - tim@ipmce.su
-