home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!news.tek.com!vice!bobbe
- From: bobbe@vice.ICO.TEK.COM (Robert Beauchaine)
- Newsgroups: comp.lang.pascal
- Subject: Re: Drawing 3D Lines
- Message-ID: <11064@vice.ICO.TEK.COM>
- Date: 6 Jan 93 20:47:02 GMT
- References: <1ifc6pINNfmk@charnel.ecst.csuchico.edu>
- Organization: Tektronix, Inc., Beaverton, OR.
- Lines: 20
-
- In article <1ifc6pINNfmk@charnel.ecst.csuchico.edu> psmedsha@ecst.csuchico.edu (Paul Smedshammer) writes:
- >Is it possible to draw a 3D line in the graphic unit in Turbo Pascal
- >6.0?
-
- The short answer is no. You're going to need to do 3-D to 2-D
- coordinate transformations on your lines to display them on the
- screen. This gets you into all sorts of other issues, such as
- observers position and viewing angle.
-
- I don't have the relevant equations at my fingertips, but look
- into your library for any introductory text on computer graphics.
-
- /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
-
- Bob Beauchaine bobbe@vice.ICO.TEK.COM
-
- C: The language that combines the power of assembly language with the
- flexibility of assembly language.
-
- Real friends don't let friends use UNIX.
-