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- Newsgroups: comp.graphics.animation
- Path: sparky!uunet!gator!miles!sjm
- From: sjm@miles.com (Scott Mark)
- Subject: Trouble with POV animation/texturing
- Message-ID: <1993Jan9.183129.13662@miles.com>
- Organization: Miles Inc., Diagnostics Division, Elkhart, IN
- Date: Sat, 9 Jan 1993 18:31:29 GMT
- Lines: 21
-
- I have been thinking about doing animations with POV, but it seems that
- the texture I'm using (DMFWood4) shifts when I move my camera!
-
- It's really crazy, and it's making life difficult -- I've been trying to
- do some nice boards in a closeup, and then I plan to use them as part of
- a scene. I'm doing the closeup so I can clearly see how the board looks,
- and get a good idea of what rotations to do on the wood texture.
-
- But for some reason when I move the camera a few inches, the patterns in
- the wood change.
-
- I'm rendering on an IBM computer.
-
- Any clues would be appreciated.
-
- I'm still trying to get POV-Ray 1.0 to compile under MSC 7.0, so I can
- add support for the ATI Ultra Pro. But it looks like MSC isn't supported,
- even though there is a makefile for it.
-
- Scott Mark
- sjm@miles.com
-