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- From: freier@mail.physics.utah.edu (rodney james freier)
- Newsgroups: comp.ai.genetic
- Subject: Re: Simple problems to solve genetically
- Message-ID: <1993Jan11.231550.3527@fcom.cc.utah.edu>
- Date: 11 Jan 93 23:15:50 GMT
- References: <1993Jan8.202702.21180@fcom.cc.utah.edu> <1993Jan11.145224@IASTATE.EDU>
- Sender: news@fcom.cc.utah.edu
- Organization: University of Utah - Physics Department
- Lines: 11
-
- In article <1993Jan11.145224@IASTATE.EDU>, kv07@IASTATE.EDU (Warren Vonroeschlaub) writes:
- |>|>
- |> I tried this when I first thought of genetic algorithm games. The problem is
- |> that it has already been thouroughly mapped out, so at best you could only match
- |> what is already known :-(
- |>
- |>
- Oh, that's ok. I just wanted homework-type problems, not senior project
- problems. I'm not looking to do any ground-breaking research.
-
- Rod
-