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- From: jawil@hpx13.aid.no (Jan Roger Wilkens)
- Newsgroups: alt.sys.amiga.demos
- Subject: Re: How could SpaceBalls win?
- Message-ID: <1993Jan12.191419.13719@ulrik.uio.no>
- Date: 12 Jan 93 19:14:19 GMT
- References: <C0qwv7.G3G@lysator.liu.se>
- Sender: news@ulrik.uio.no (Mr News)
- Organization: University of Oslo
- Lines: 50
- Nntp-Posting-Host: hpx13.aid.no
-
- In article <C0qwv7.G3G@lysator.liu.se>, marvil@lysator.liu.se (Martin Vilcans) writes:
-
- |> TRSI's demo isn't very impressive. There are few new ideas in that
- |> one.
- At least you're totally right about this. This demo is almost as boring as
- PMC's Alpha and Omega II. *shrug*
-
-
- | >But Triangle's demo is great! The title says it all: No vectors!
- |> It takes me back to the years before the vector demos, but it has new
- |> ideas and effects with bitplane graphics! OK, the music is not better
- |> than demo standard, and it could fit on one disk, but it still is
- |> great.
- The title says it all? WHAT? The demo is FILLED(!) with vectors. The most
- embarrasing part of it is when the actually write: No More Vectors in BIG a
- BIG vector scroll. Utterly hopless.
-
- OK.. So the demo has got some new ways of doing old things, but not any great
- new ideas. And the music is, as you point out, terrible.
-
- |> Far better than State of the Art. How can a demo with just one
- |> simple effect win a big demo competition? The coding isn't advanced,
- |> it just displays vectorized graphics in different ways (easy to code),
- |> there are no bitmap graphics (except for the dragon in the beginning,
- |> which I admit looks good) and the music sucks. And this takes a whole
- |> disk and demands 1 meg of memory (and the memory should be at $c00000
- |> in the original version, before Skid Row were kind enough to fix it).
- |> The only thing that takes a bit of work on that demo is the creation
- |> of the animations, which I guess were made in some animation program.
- The demo won because nobody had ever seen something like it before. The scene
- is tired of things bouncing around in demos, and want something new. And with
- the HUGE screen and pretty good sound equipment at the party it just made a
- sudden impact. After seeing it I was SURE it would win. It got the loudest
- applouse by far.
- The animiations was not made in an animation, something I'm sure you could
- notice if you looked at the demo once more. They are first digitzed in one
- bitplane a girl dancing, and then they have run a vectortracingprogram on it
- afterwards.
-
- |> I'm not saying that State of the Art is worthless. It would be a good
- |> file intro, but as a trackmo, it just isn't state of the art.
- Intro?? Do you know how much vector data this trackmo contains? And do you
- think the music would fit into an intro of about 50K? Agh..
-
- --
- Jan Roger Wilkens
- Student at Agder Engeeniering School
- Computer Technics
-
- EMail: jawil@aid.no
-