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- From: cascio@comet.enet.dec.com (Pete Cascio)
- Newsgroups: alt.msdos.programmer,comp.os.msdos.programmer,comp.sys.ibm.pc.programmer
- Subject: Re: Changing the Mouse Cursor to Larger-than-standard-sized Images
- Message-ID: <1993Jan11.092445.1720@nntpd2.cxo.dec.com>
- Date: 11 Jan 93 09:18:33 GMT
- References: <3409@bsu-cs.bsu.edu>
- Sender: usenet@nntpd2.cxo.dec.com (USENET News System)
- Distribution: usa
- Organization: Diigital Equipment Corp. Consulting Services, Colorado Springs
- Lines: 16
-
- In article <3409@bsu-cs.bsu.edu>, jaysen@bsu-cs.bsu.edu (Jason A. Brotherton) writes...
- >What I want to do is change the mouse cursor, not to a hand or anything, I
- >can do that, but rather to various LARGER objects than the standard
- >mouse pointer allows. The easiest way to explain this would be your
- >
- >Is there some way to create larger cursors, or will I have to turn off
- >the regular mouse cursor and manually move a sprite by reading the mouse's
- >x-y coordinates and drawing/erasing it at that position? (sprite
- >being my terminology for a small bitmapped image...from the C-64 days!)
- >
- >I'm programming in Borland C++ v3.0 using a 386-25, using the standard
- >VGA modes, running and programming for DOS, and using as a reference,
- >"Microsoft Mouse Programmer's Reference"
-
- Using a sprite is the only way I know in standard VGA modes. XGA does support
- larger mouse cursors, though.
-