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- Path: sparky!uunet!spool.mu.edu!olivea!charnel!rat!ucselx!crash!gregpen
- From: gregpen@crash.cts.com (Greg Penetrante)
- Newsgroups: rec.video.production
- Subject: Re: Vivid-24 and SGI
- Message-ID: <gregpen.725880320@crash.cts.com>
- Date: 1 Jan 93 09:25:20 GMT
- References: <1992Dec29.034858.9390@mnemosyne.cs.du.edu> <gregpen.725621307@crash.cts.com> <1992Dec29.131115.8936@mnemosyne.cs.du.edu>
- Organization: CTS Network Services (crash, ctsnet), El Cajon, CA
- Lines: 65
-
- In <1992Dec29.131115.8936@mnemosyne.cs.du.edu> nwickham@nyx.cs.du.edu (Neal Wickham) writes:
-
- >You can't pick out isolated cases and claim that they represent things as a
- >whole. Amigas are used professionaly too. Even the major networks are
- >using Toasters. I'll bet than in any night of TV viewing, you see several
- >or maybe even dozzens of clips produced with Amiga or Toasters!
-
- NCW,
- Since I WORK in the video field, and make my living doing computer graphics
- on AMIGAS and SGI's (yes!), I can claim this for FACT, that professionals,
- despite the cost/performance ratio of the Amiga, will not choose it because
- the Amiga does not have enough horsepower to provide EFFICIENT graphics
- PRODUCTION for MEDIUM-TO-LARGE budget production.
- For the same reasons, you see QUANTEL Paintboxes (despite their overpriced
- nature) in TV studios (every one I've seen.. KNSD-TV, KFMB, KGTV, WPIX, KSCI,
- WWOR, WGBH).
-
- >> Not to mention: SGI will STILL BE MORE EFFICIENT at generating images! Once
- >> again, in a REAL-WORLD business climate, you are looking for maximum
- >> turnaround for dollars spent. Agreed, that a Vivid-24 system will cost way
- >> less, a user would still have to WAIT until final images are finally rendered
- >> and dumped to tape. Maybe such a system could do, perhaps a few seconds of
- >> images PER HOUR; On the other hand, a fully loaded SGI can dump MINUTES of
- >> final images to tape, thereby being MORE EFFICIENT, and generating MORE
- >> DOLLARS per hour spent.
-
- >I think it depends on what you're doing. With one $200,000 SGI, you can
- >have one $40,000 per year artist busy while four other $40,000 per year
- >artists are standing around the coffee machine. With $200,000 worth of
- >Amiga hardware, each $40,000 per year artist could have his own machine
- >with all sorts of software and hardware.
- >And the next thing coming down the pike is "distributive processing".
- >Well it is not really new, but on a network, you can have software that
- >looks around for idle machines and uses them to process. It will
- >distribute portions of the needed processing around the network.
-
- I am sorry but the argument is wrong. 1) With an SGI, you can have multiple
- artists working on MULTIPLE projects at the same time; 2) Having artists sit
- around idling is STUPID MANAGEMENT and my ASS won't be employed if this were so.
- ONE artist can crank out his/her project on the SGI in one hour. The REST of
- the artists will be in PRE-PRODUCTION or POST-PRODUCTION consultation with
- clients while the said artists is working. :-)
-
- >> And that, folks, is all that counts.
-
- >SGI has it's place. I like SGI and think they're a great company who makes
- >great products. But Amiga is a great product too and you're kidding y
- >yourself if you think that you need a 20, 50, or 200 thousand dollor SGI
- >system for everything video or graphic.
-
- > NCW
- >
-
- I AM NOT KIDDING. If YOUR argument were true, EVERYBODY would have an AMIGA
- and the other companies would be doing something else! :-) BZZZZT!
- The SGI and others are DAMN good machines. The Amiga is a DAMN good machine.
-
- SGI belongs in broadcast. Amiga belongs in industrial/home video/pre-production/draft animation.
-
-
- --> But yes, SGI and those folks are probably making damn too much money!
- Of course, Clinton's tax plan will tax SGI out of existence. :-)
-
-
- gregpen@crash.cts.com
-