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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!cs.utexas.edu!geraldo.cc.utexas.edu!portal.austin.ibm.com!awdprime.austin.ibm.com!crusader.torolab.ibm.com!bbishop
- From: bbishop@crusader.torolab.ibm.com ()
- Subject: Re: 16 bit graphics or cpu?
- Sender: news@austin.ibm.com (News id)
- Message-ID: <BzqDLz.1r25@austin.ibm.com>
- Date: Wed, 23 Dec 1992 21:13:11 GMT
- References: <1992Dec22.013710.10535@netcom.com> <Bzprrx.2Jos@austin.ibm.com> <1992Dec23.193232.3570@clark.edu>
- Organization: IBM, Austin
- Lines: 29
-
- In article <1992Dec23.193232.3570@clark.edu> gsnow@clark.edu (Gary Snow) writes:
- >In article <Bzprrx.2Jos@austin.ibm.com> bbishop@crusader.torolab.ibm.com writes:
- >>
- >>With the processing power of the SNES and the SNES/CD unit, it is suppose to
- >>be able to have a couple of X stations attached to it. It also should still
- >>have plenty of computing power left over because of the 16 bit and 32 bit
- >>processors, making it the eqivalent of 1.2X10^24 bit machine (16 bit ^ 32 bit).
- >>There are a lot of non technical people out there who dont realize that you
- >>get can get a 1.2X10^24 bit processor eqivalent from a 16 bit processor and
- >>a 32 bit processor. The MHz it operates at will be increased as well... The
- >>SNES operates at (roughly 3 MHz) but the new CD unit will operate at 50 MHz
- >>making the total 7.17X10^23 MHz (3 MHz ^ 50 MHz)... So this machine should
- >>be able to handle bitmaps.
- >
- >Where did you get this info??? Also combining two processors doesn't
- >increase the number of bits of a console or computer, unless they
- >are super scalar CPUs, which they are not. I am a technical person, and
- >if you know a way to do the above, let me know, I would like to invest
- >a little money in something that could revolutionize the computer
- >industry.
- >
- >Gary
- >
- >--
- >-----
- >Gary Snow
- >uunet!clark!gsnow or gsnow@clark.edu
-
-
-