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- Path: sparky!uunet!think.com!rpi!uwm.edu!ogicse!clark!gsnow
- From: gsnow@clark.edu (Gary Snow)
- Newsgroups: rec.games.video
- Subject: Re: 16 bit graphics or cpu?
- Message-ID: <1992Dec21.223418.12136@clark.edu>
- Date: 21 Dec 92 22:34:18 GMT
- Article-I.D.: clark.1992Dec21.223418.12136
- References: <n1283t@ofa123.fidonet.org>
- Organization: Clark College, Vancouver, Wa. USA
- Lines: 24
-
- In article <n1283t@ofa123.fidonet.org> Scott.Thomas@ofa123.fidonet.org writes:
- >
- >Now I want to have one thing answered once and for all, when we talk
- >about the term 16 bit, do we mean graphix capabilites or cpu
- >capabilities? If we were talking graphix then I can say "Yeah the Super
- >Nintendo and the Sega Genesis are both 16 bit systems", or are we talking
- >processors? If we are talking processors then basically if you call the
- >Genesis a 16 bit system you would have to call the Super Nintendo an 8
- >bit system.
-
- Then its pretty awsome for an 8 bit system don't you think?
-
- >As with the vaporware SNES "CD" rom, 10 to 1 it will have a 68000 in it.
- >Hmmm something to think about aint it!
-
- No, all reports say that it will be a CUSTOM RISC processor, perhaps produced
- by Nintendo, perhaps by Sony, at this point its all really conjecture.
-
- Gary
-
- --
- -----
- Gary Snow
- uunet!clark!gsnow or gsnow@clark.edu
-