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- From: adc@tardis.cl.msu.edu (Alan D. Cabrera)
- Newsgroups: rec.games.netrek
- Subject: Re: Frequently Offered Clever Suggestions
- Message-ID: <1hn8pbINNfnn@msuinfo.cl.msu.edu>
- Date: 28 Dec 92 16:08:11 GMT
- References: <ccN5031tc5yH00@amdahl.uts.amdahl.com>
- Reply-To: adc@tardis.cl.msu.edu
- Organization: Michigan State University
- Lines: 26
- NNTP-Posting-Host: tardis.cl.msu.edu
-
- In article ccN5031tc5yH00@amdahl.uts.amdahl.com, fadden@uts.amdahl.com (Andy McFadden) writes:
- >In article <1h7j3rINNcr2@msuinfo.cl.msu.edu> adc@tardis.cl.msu.edu writes:
- >>Has anyone suggested a mod whereby ships that blowup with more fuel do
- >>more dammage than ships that have little fuel?
- >
- >This was done on bezier for a little while (along with the "shrapnel" mod?)
- >Not sure how popular it was. It puts a dent in ogging.
- >
- >Remember: Netrek isn't reality. A BB with a full tank doing the same amount
- >as a DD with an empty tank is perfectly normal in Netrek Reality. If you
- >absolutly must impose some sense of reality on it, think of it as an exploding
- >engine which uses non-explosive fuel, or maybe the ship just has a really
- >big battery in it which explodes without any relation to the state of charge.
- >
-
- What I was thinking was that it would be nice to reward any ogger that was
- wile enough to get to a base with full tanks as opposed to someone who
- went full-speed straight at a base and got there with no fuel left.
-
-
- ---
- Alan Cabrera internet: adc@tardis.cl.msu.edu
- Computer Laboratory phone: (517) 353-3027
- Michigan State University fax: (517) 353-9847
- 514 Computer Center bitnet: CABRERA@MSU
- East Lansing, MI 48824
-