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- Path: sparky!uunet!cs.utexas.edu!rutgers!rochester!cantaloupe.srv.cs.cmu.edu!netnews-2!mummert+
- From: mummert+@AUK.WARP.CS.CMU.EDU (Todd Mummert)
- Newsgroups: rec.games.netrek
- Subject: Re: Coaches (again).
- Message-ID: <MUMMERT+.92Dec24015905@AUK.WARP.CS.CMU.EDU>
- Date: 24 Dec 92 06:59:05 GMT
- References: <103117@netnews.upenn.edu> <1992Dec24.000058@IASTATE.EDU>
- Sender: news@cs.cmu.edu (Usenet News System)
- Reply-To: mummert+@CS.CMU.EDU
- Organization: Carnegie Mellon
- Lines: 25
- In-Reply-To: exodus@IASTATE.EDU's message of Thu, 24 Dec 1992 06:00:58 GMT
- Nntp-Posting-Host: auk.warp.cs.cmu.edu
-
-
- > For those of you who missed the original posts, or the follow-up or
- > follow-follow-up posts, I proposed that we add a ninth player to INL
- > games, called the coach. He would not have a ship, but would be able to
- > see the galactic that his team sees, and the tactical of any of his
- > team's ships. He would preferably have a menu with each ship number next
- > to it in which he would type in messages and switch via the mouse, or
- > some other straightforward manner in which to expedite team/individual
- > messaging.
- >
-
- exodus> i know all the isu clue (all 5 of us) support this.....it'd be a
- exodus> good addition to the game.......
-
-
- While I was initially for this idea...I'm now against it. I think it
- is adding something to INL games that is not netrek. Therefore, INL
- games will no longer be a yardstick of how good a netrek team can be..
- but rather a metric for some game that is fundamentally different in
- a very appreciable way. No longer do individual players have to
- think both strategically and tactically to the same degree, instead we
- introduce a meta-player that diminishes the complexity on the individual
- level.
-
- Borgeoisie Pig
-