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- Newsgroups: rec.games.mecha
- Path: sparky!uunet!wupost!csus.edu!netcom.com!lunatic
- From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex)
- Subject: BTECH: XL Engines (Was: Re: MECH: Heavy Hammer)
- Message-ID: <1993Jan2.195717.18412@netcom.com>
- Organization: Netcom; Renegade User
- References: <C03oy9.DvM@news.cso.uiuc.edu> <1i10erINN62a@shelley.u.washington.edu>
- Date: Sat, 2 Jan 1993 19:57:17 GMT
- Lines: 19
-
- In article <1i10erINN62a@shelley.u.washington.edu> foregone@stein.u.washington.edu (Carl Chavez) writes:
- >An IS mech with an
- >XL is very vulnerable (according to my design theories) because a knocked out
- >LT or RT will disable the mech, and torsos have less armor than legs. I'd
- >rather have the mech go slower, since 3050 tech has made speed nearly worthless
- >against Clans (lose speed and shoot more since they'll probably hit you if
- >you're using mechs that don't jump at least 7 or run 10!).
-
-
- \/\/ell, an XL engine still frees up tremendous amounts of weight
- that can be used for more armour and weapons, too. Sometimes the
- additional armour makes up for the added vulnerability. It depends on
- what you're playing against.
-
- --
- _______________________________________________________
- / -= Lunatic Johnathan Bruce E'Sex (: /
- / lunatic@netcom.com GEnie: LUNATIC CI$: 76170,672 /
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-