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- From: dv52151@uxa.cso.uiuc.edu (RedSwordTarga)
- Subject: Re: Vehicle rules and munchkinism (was Re: high-speed hovertanks REDUX!)
- References: <1992Dec20.173113.1343@samba.oit.unc.edu> <1hbtqnINNpf5@agate.berkeley.edu> <BzzHMC.Io1@news.cso.uiuc.edu> <1992Dec29.205929.14661@netcom.com>
- Message-ID: <C01pEB.69y@news.cso.uiuc.edu>
- Sender: usenet@news.cso.uiuc.edu (Net Noise owner)
- Organization: University of Illinois at Urbana
- Date: Wed, 30 Dec 1992 00:01:21 GMT
- Lines: 27
-
- lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) writes:
-
- > _
- > (_
- > __)ounds a bit like BattleForce, to me. Ever play it? I've had a
- > copy for years, but never found anyone who was interested in playing.
- > Comes with a couple nice maps, at least. (:
-
-
- Nah..I played it, and hated it. It was too unlike BattleTech. Running damaged
- you permanently. If you ran for 4 turns, your lance was destroyed. Tres
- realistic, no?
-
- Nice large maps, but I would prefer something more on the style of the Solaris
- maps. How about some map packs where you could assemble all the maps in the
- Pack to form one huge playing area, with one sheet showing the layout of them?
-
-
- Axly
-
- *******************************************************************************
- * Star Captain Axly *
- * Alpha Second Nova *
- * Supernova Second *
- * 341st Assault Cluster *
- * Clan Wolf *
- *******************************************************************************
-