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- Path: sparky!uunet!usc!chaph.usc.edu!aludra.usc.edu!not-for-mail
- From: dhiga@aludra.usc.edu (Darold Higa)
- Newsgroups: rec.games.mecha
- Subject: Re: BIG Naval Ships... Why not!?
- Date: 27 Dec 1992 14:28:59 -0800
- Organization: University of Southern California, Los Angeles, CA
- Lines: 19
- Sender: Darold "Godai" Higa of Ikkoku-kan
- Message-ID: <1hlanbINN2i5@aludra.usc.edu>
- References: <Bzuxro.F9u@newsflash.concordia.ca>
- NNTP-Posting-Host: aludra.usc.edu
- Keywords: Naval Ships, Realistic, BIG
-
- Great idea! If you want some ideas, check out Megatraveller and Challenge
- magazine. They did a short two-part article on wet navies in the Traveller
- universe. One of the most powerful vessels (particularly on high percentage
- hydrographic planets) is the orbital superiority submarine. Meson gun
- batteries may be vulnerable to commando attack, and their sensor arrays
- exposed to orbital bombardment, but try and find a submersible armed with
- surface to orbit missiles...Makes taking a planet EVEN MORE difficult.
-
- Another note. I was working on mecha fiction, and one of the comabt systems
- I was developing included a submersible mecha carrier that used helicopters to
- launch ampibious assaults against a lightly defended coastlines. If you want
- to see REALLY cool mecha-carrying submaries, watch the opening sequence to
- Gundam 0080 (a Japanese anime, email me for details), where a special forces
- unit of marine mecha attack an arctic base to destroy a prototype mobile suit.
- Still one of my alltime favorite mecha combat scenes ever animated.
-
- Darold "Godai" Higa of Ikkoku-kan
- dhiga@aludra.usc.edu
-
-