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- Newsgroups: rec.games.mecha
- Path: sparky!uunet!wupost!csus.edu!netcom.com!lunatic
- From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex)
- Subject: Re: Batteltech: Who's in control 'ere
- Message-ID: <1992Dec25.010823.6024@netcom.com>
- Summary: Battle, not Battel (:
- Organization: Netcom; Renegade User
- References: <1992Dec21.160556.1@kosmos.wcc.govt.nz>
- Date: Fri, 25 Dec 1992 01:08:23 GMT
- Lines: 119
-
- In article <1992Dec21.160556.1@kosmos.wcc.govt.nz> hamilton_p@kosmos.wcc.govt.nz writes:
- >
- > This post would be mainly addressed to Stephane I. Matis, but I'm not
- >E-mailing it because I think some others may like to comment or add to it.
- > FASA has made a number of changes to the Battletech universe in the past few
- >years, obviously. Some, if not a lot of these changes have gone down like lead
- >balloons with people who used to play Battletech, and left due to the changes,
- >and with die hards who still play the game. My real question is 'who's in
- >control here?'. Is FASA so hell bent to change the game system to the point
- >where it is unrecognisable from the original. The posts to 'Battletech: The
- >Great Debate' on the net, clearly show that a lot of people do not enjoy the
- >change the Clans have brought to the game.
-
- _
- |_
- |ASA is hell bent to change the game to where it is as popular as
- possible, equaling $$$. Sure, there's a lot of people who've been
- playing the game for years who don't like the Clans. There's also a
- lot of people who really enjoy having the Clans there -- much more,
- IMHO, than the people who've got sick of it and bailed.
-
- ]-[ere's a few reasons why the Clans were a good idea, _for FASA_:
-
- o It makes the fiction easier for people to understand, and easier to
- relate to. Instead of having to choose from one of five different
- sides in "the war," a player now has only two, plus a semi-neutral
- (ComStar). Once a person actually chooses a side, THEN s/he can
- decide which minor faction of that side (house or clan) to ally
- themselves with. It's simply now "Us against Them," instead of
- "Us and some other guys against those guys and those guys, who are
- against the first guys, but we're not sure if we want to change our
- minds and actually ally ourselves with either one of them to fight
- the other, but then those OTHER guys wouldn't like us so much,
- except maybe if we..." etc. etc.
-
- o It makes the game mechanics a little easier to understand, since
- Star League and Clan technology is much more of a linear progression
- of weight to power.
-
- o It makes mechs more powerful and allows FASA to eliminate completely
- the use of vehicles from one side (Clan) of the battles. This is
- important to people's perception of the game, as mechs are supposed
- to be "the ultimate weapon on the battlefield" which they really
- HAVEN'T been. (Ever try taking an equal tonnage of hovercraft vs.
- mechs in 3025 era BT?)
-
- o It allows FASA to introduce new technology and new twists, which
- people always enjoy. Probably the best selling BT products are
- the Tech Readouts, since they always give you more new official
- weapons (not even specifically the weapons themselves, but the
- mech designs as "weapon systems") and they ALWAYS contain something
- of use. A lot of the background books have a lot smaller "usable
- material to amount of content" ratios, if not all of them.
-
- _
- /-\ lot of people may have been complaining about the Clans, but
- also take a look at how well a lot of people have accepted them. For
- instance, look at all the "in character" banter going on here between
- people who've "allied" themselves with one side or the other. You
- just didn't get that kind of electricity between supporters of
- different houses before the Clans. On GEnie there's a whole subtopic
- basically devoted to chest-thumping banter between IS and Clan supporters.
- <grin> Also look at the designations people have chosen for themselves
- and put in their .signatures. IMHO, there were a lot less before FASA
- introduced the Clans. Then there's that thread about "Clan nicknames."
- And if you want to take it really far, look at the very existence of
- this group. A major reason behind why I created this group was the
- growing popularity of the game BattleTech. It used to be that BattleTech
- posts would come in waves on rec.games.board. For months on r.g.b
- before the creation of this group about 30%-50% of the posts there
- were about BattleTech -- and that was over the summer, too. You have
- to admit that the game has been gaining popularity by leaps and bounds
- in the last few years, and IMHO that's in large part because of the
- introduction of the Clans.
-
-
- > Is FASA making a game that people enjoy playing, or do they just produce
- >Battletech to there own specs. and 'bugger what ever anyone out there wants'.
-
-
- \/\/ell, they have to have a game that's playable, and one that
- people enjoy playing. In general people like getting new toys, so a
- lot of people like the new tech. Also it's now actually "NEW" tech,
- instead of old broken down garbage, and people like being able to play
- with the best stuff ever made. The introduction of the Clans also is
- getting people a lot more into the fiction of the game, which can only
- be good for FASA, since you can only change the game itself so much,
- but the fiction you can write forever. Small change in tech/
- adversaries (Clan) = large change in number of stories and plotlines
- that can be used.
-
-
- > The latest thing I've heard that is going to be changed, is the movement
- >phase for vehicles. Now I'm not a vehicle fanatic, but I do have a armoured
- >company, and these things could really just be flushed down the toilet if this
- >change is made.
-
- ___
- |hat's really the point. BattleMechs simply HAVE TO BE better
- than anything else on the battlefield. It's what FASA has been telling
- everyone since the game came out, so it's what people expect and what
- FASA has to live up to. Since BattleMechs are really actually pretty
- lousy in their level of technology, FASA has to lower the vehicles a
- little more to make the mechs stand out.
-
-
- > I realise that you are hardly FASA's complaint department, but since you've
- >got fingers in some other peoples pies, I figure you might have the answer.
-
-
- ]['m not Stephane, but I think I have a decent grip on FASA's
- motovations behind a lot of what it's been doing lately, and could
- provide some insights for you.
-
- --
- _______________________________________________________
- / -= Lunatic Johnathan Bruce E'Sex (: /
- / lunatic@netcom.com GEnie: LUNATIC CI$: 76170,672 /
- /______________________________________________________/
-