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- From: wsbusr1@rwb.urc.tue.nl (Boudewijn Wayers)
- Newsgroups: rec.games.frp.dnd
- Subject: Re: Small query on multiple mages in a party...
- Message-ID: <wsbusr1.724942289@rwb.urc.tue.nl>
- Date: 21 Dec 92 12:51:29 GMT
- References: <1992Dec14.191728@cc4.kuleuven.ac.be> <712@blue.cis.pitt.edu> <1992Dec15.155957.17336@magnus.acs.ohio-state.edu> <BzE0Mu.3tA@unix.amherst.edu>
- Sender: root@tuegate.tue.nl
- Reply-To: wsbusr1@urc.tue.nl
- Lines: 24
-
- sjdaskal@unix.amherst.edu (Steve) writes:
-
- >I don't know how you normally play, Coyt, or anyone else out there, but in
- >my campaigns the only way to get new spells is by finding them in books
- >or getting someone to teach them to you (very difficult). I have
- >eliminated the concept that one automatically gains a spell of level X as
- >soon as one is able to cast spells of level X (which I think is in the
- >Official Rules (tm)) because I find it ludicrous, personally.
-
- No, the OR (tm) are the way you are playing them. If you are talking
- about mages, that is. Priests immediately have access to all spells of
- their allowed spheres when they reach their next level.
-
- >Regardless
- >of this, the point is that if a character finds a spellbook he is able to
- >learn any of the spells therein that are of the appropriate levels simply by
- >studying them for a given period of time and making a successful % to know
- >roll. I believe this is standard T$R fare, although correct me if I'm wrong.
-
- You're right.
-
- --
- Boudewijn Wayers, wsbusr1@urc.tue.nl.
- Keeper of the Great Net Spellbook and Prayerbook.
-