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- Newsgroups: rec.games.diplomacy
- Path: sparky!uunet!spool.mu.edu!think.com!enterpoop.mit.edu!world!kovar
- From: kovar@world.std.com (David C Kovar)
- Subject: Re: poltava on uofw
- Message-ID: <C04zr7.6qu@world.std.com>
- Organization: The World Public Access UNIX, Brookline, MA
- References: <BztLw2.Fv0@cscns.com> <1hqkp0INN9a8@corax.udac.uu.se>
- Date: Thu, 31 Dec 1992 18:37:54 GMT
- Lines: 28
-
- In article <1hqkp0INN9a8@corax.udac.uu.se> magnus@solaris.astro.uu.se (Magnus Selhammar) writes:
- >
- > When France signed on there was no press, someone changed it. Then
- >we could read this humble explanation in the press:
- >
- >
- > I'm the IDIOT who has changed this game to a press game. The idiot think
- >if there are no communication in Diplomacy, it'll just a simple strategic game
- >and lose its value. The idiot also loves to play a diplomatic game rather than
- >
- >a mere strategic game, esp when there will be no more new game here (so the
- >idiot can't set up a new game for the guys who loves press game) ...
- > So, I don't mind being the idiot. It is more important to play a press
- >game.
- > I must say sorry to the guys who hate a press game... Sorry!
- >
- > IDIOT
-
- If you want to play a diplomacy game with press, sign up for a diplomacy
- with press. Please do NOT change someone else's game from no-press to press.
- Six other people wanted to play with no-press, why should your opinions
- outweigh theirs?
-
- The general rule is - Don't change the characteristics of a game without
- consent from all the players.
-
- -David
-
-