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- From: jfurr@nyx.cs.du.edu (Joel Furr)
- Subject: Re: Diplomacy: Russia player needed on 'wasp' on Washington judge
- Message-ID: <1992Dec30.163539.11108@mnemosyne.cs.du.edu>
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- References: <1992Dec30.095306.2123@mnemosyne.cs.du.edu>
- Date: Wed, 30 Dec 92 16:35:39 GMT
- Lines: 14
-
- In article <1992Dec30.095306.2123@mnemosyne.cs.du.edu> jfurr@nyx.cs.du.edu (Joel Furr) writes:
- >The game 'wasp' on the Washington judge, a standard game, needs a Russia
- >player to come in and remove three units during the Winter 1903 phase...
- >not the most enticing thing to have to do, but Russia is in CD, needs to
- >remove three of five units, and then go on... Russia's clearly not doing
- >too well as a result of losing three units (plus one which was destroyed
- >as a result of having nowhere to retreat in Fall 1903), but it'd help move
- >the game along and give you a warm feeling for helping the other six
- >people out.
-
- We also need a Russia on the EFF judge game "chocolat", which is a
- Fleet_Rome variant, with Russia needing to issue movement orders for its
- four units for fall 1901.
-
-