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- Path: sparky!uunet!wupost!emory!gatech!usenet.ins.cwru.edu!cleveland.Freenet.Edu!bl375
- From: bl375@cleveland.Freenet.Edu (Brian G. Greenberg)
- Newsgroups: rec.games.board
- Subject: Re: Talisman questions
- Date: 31 Dec 1992 01:26:10 GMT
- Organization: Case Western Reserve University, Cleveland, OH (USA)
- Lines: 57
- Message-ID: <1hti7iINN95c@usenet.INS.CWRU.Edu>
- References: <009653AE.B06C4960@abby.chem.ucla.edu> <1992Dec9.193551.17685@gvl.unisys.com>,<1992Dec13.214643.12586@scorch.apana.org.au>
- Reply-To: bl375@cleveland.Freenet.Edu (Brian G. Greenberg)
- NNTP-Posting-Host: slc4.ins.cwru.edu
-
-
- In a previous article, doug@abby.chem.ucla.edu () says:
- >
- >>
- >>| In light of this, does anyone else feel that the Prophetess is over-
- >>| balanced for the game? Not only does she always maintain a spell which
- >>
- >>The only time we play the Prophetess is against the Monk. Normally we
- >>leave them out as too good, and we leave out the dwarf elf and
- >>halfling as too poor.
- >
- >
- >ARE YOU KIDDING????? The Dwarf and Elf are average, AT LEAST. In particular,
- >the Dwarf can go for a quick win if he can just get a couple extra points of
- >Craft and Strength (especially if the craft is from an item and thus can't be
- >lost by failing to get through the Portal of Power). The Elf's ability to
- >teleport at will from Woods to Woods is very powerful, especially if something
- >good happens to pop up on a woods space... and the Halfling's ability to reroll
- >anything related to Craft is nothing to sneeze at. Personally, the Dwarf is
- >one of my favorites.
- >
- >IMHO, the three weakest characters (including all cards-only expansions plus
- >the Dungeon) are the Ghoul, the Pilgrim, and the Minstrel, and none are
- >unplayably weak (yes, I've won with the Minstrel). The Ghoul's ability to make
- >a combat Psychic can be a big equalizer, the Pilgrim's ability to send spirits
- >to other places on the board is nice if there are low-craft characters about
- >(and is just as good as evading, anyway, if not better), and the Minstrel is in
- >great shape if he happens to get a Giant Lizard, Lion, or Bear as a follower to
- >add THREE to his strength.
- >
- >I must chastise you for not including the Warrior of Chaos and the Philosopher
- >in your list of gross characters. While not on a par with the Prophetess,
- >they're still pretty nasty (especially the Philosopher with a small number of
- >players).
-
- I must agree with you about the Pilgrim, but I think that the Ghoul and
- Minstrel aren't too bad. I would rather have one of them over the
- Minataur, Zulu, or the Pirate.
-
- One of the most powerful non spell casters IMHO is the Centaur. Not only can he
- fire his bow (with his strength) at another character but he can move an
- extra two for movement. Another great character is the Swashbuckler.
-
-
- Now for a quick question: Can you use a horse and a horse and cart?
- Remember with the horse and cart you can go an extra one. With a horse you
- can go an extra three if you leave the followers behind. Now how can you
- go an extra three and say that your horse and cart is carrying your
- followers?
-
- Thanks,
- -Brian
- --
- | Brian G. Greenberg: | "You can do more with a kind word |
- | Summer : bl375@po.cwru.edu | and a gun, than with just a kind |
- | Fall : bg4nsanu@miamiu.acs.muohio.edu | word." -Al Capone |
- | bggreenberg@miavx1.acs.muohio.edu | GO BROWNS!!! |
-