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- Newsgroups: comp.sys.mac.programmer
- Path: sparky!uunet!ftpbox!motsrd!white!rtsg.mot.com!wolfmc
- From: wolfmc@rtsg.mot.com (Michael Wolf)
- Subject: Sound Manager usage on SE
- Message-ID: <1992Dec29.182159.8272@rtsg.mot.com>
- Sender: news@rtsg.mot.com
- Nntp-Posting-Host: navy9
- Organization: DimensionF
- References: <92Dec21.233649.24843@acs.ucalgary.ca>
- Date: Tue, 29 Dec 1992 18:21:59 GMT
- Lines: 21
-
- I have some sounds I want to play in an application. Which machines can
- play sounds synchronously?
-
- On my SE if I call PlaySnd, pass it a channel created via SndNewChannel,
- and I tell PlaySnd to play it asynchronously (pass it false in the async
- parameter), I get one sound to play, there after every call to PlaySnd
- will not play a sound.
-
- Also, why is the async flag in PlaySnd opposite of what it would be
- intuitive to its name, ie: if you pass true in async, the sound will be
- played synchronously. Whose the add wizard who came up with that idea?
-
-
- MJW
-
- -=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-
- | Michael J. Wolf | McIntosh Jr: The power to crush the other kids|
- | Software Engineer | |
- | wolfmc@green.rtsg.mot.com| Disclaimer? Hell, I don't even know her! |
- -=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-
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