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- Newsgroups: comp.sys.mac.games
- Path: sparky!uunet!spool.mu.edu!umn.edu!csus.edu!netcom.com!bskendig
- From: bskendig@netcom.com (Brian Kendig)
- Subject: Re: Oxyd and this book thing ...
- Message-ID: <1993Jan4.050102.16113@netcom.com>
- Organization: Starfleet Headquarters: San Francisco
- References: <jdb1.726098335@kepler.unh.edu> <SMITH.93Jan4151940@pell.anu.edu.au>
- Date: Mon, 4 Jan 1993 05:01:02 GMT
- Lines: 24
-
- smith@pell.anu.edu.au (Michael Smith) writes:
- >
- >... If you have a try at level 11 you can
- >get hold of a flag that does nothing when you try to use it. I think you
- >have to type in a special activating code for this flag in order to
- >progress through the level, and that this sort of business continues on
- >through the game. Every time you get to a new level and find a new item,
- >you get out your trusty old book, look up the level and find the activating
- >code for the item.
-
- As for the flag: Pick it up, then drop it somewhere. Now every time
- you die, you'll start from where you left the flag. (At least, that's
- how it appears to work.)
-
- The block that is in your way on Level 11 appears to bear a page
- number and code for what answer you have to type in to continue on
- your way.
-
- --
- _/_/_/ Brian Kendig Je ne suis fait comme aucun
- /_/_/ bskendig@netcom.com de ceux que j'ai vus; j'ose croire
- _/_/ n'etre fait comme aucun de ceux qui existent.
- / Nolite te bastardes Si je ne vaux pas mieux, au moins je suis autre.
- / carborundorum. -- Rousseau
-