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- Path: sparky!uunet!spool.mu.edu!uwm.edu!biosci!parc!glassner
- From: glassner@parc.xerox.com (Andrew Glassner)
- Newsgroups: comp.sys.mac.games
- Subject: S.C.OUT Help Wanted!
- Keywords: s.c.out
- Message-ID: <1993Jan4.014814.16673@parc.xerox.com>
- Date: 4 Jan 93 01:48:14 GMT
- Sender: news@parc.xerox.com
- Organization: Xerox PARC
- Lines: 33
-
- I would like to make sure that S.C.OUT is running properly
- on my machine, since I suspect something.
-
- >>>> WARNING! SPOILERS BELOW! SURPRISES GIVEN AWAY! <<<<
- >>>> Stop reading now if you haven't played Level 46! <<<<
-
- My question is for level 46. I understand the basic idea
- behind the little green arrows, but I can't make them work
- right. When I'm on the normal board, each arrow moves me
- one space. When I'm on the wheels, each arrow moves me
- two spaces. This makes the second step of the puzzle im-
- possible. To the right and below "YEEH!" there's a bunch
- of guns and arrows. There's a safe spot three squares to
- the left of the upper gun and down one. But there's no
- way I can get the arrows to move me an odd number of squares.
- I've tried all sorts of combinations, with gaps in between
- and different timings, but experimentation with the first
- gun confirms I can only move in chunks of two.
-
- Perhaps there's a slight clock problem with this game on
- my Mac II? It's a generic Mac II (nothing else printed on
- the front panel).
-
- Has anyone else solved this puzzle? Do you also move in
- chunks of two for each arrow when you're on the wheels?
- Please mail me; no need to accidentally give away a spoiler
- on the net!
-
- -Andrew
-
- (Andrew Glassner ; glassner@parc.xerox.com)
- --
- -Andrew (Andrew Glassner - glassner@parc.xerox.com)
-