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- Path: sparky!uunet!spool.mu.edu!agate!usenet.ins.cwru.edu!cleveland.Freenet.Edu!an780
- From: an780@cleveland.Freenet.Edu (Travis Grundke)
- Newsgroups: comp.sys.mac.games
- Subject: Re: Cyberblast--new game
- Date: 28 Dec 1992 00:58:39 GMT
- Organization: Case Western Reserve University, Cleveland, OH (USA)
- Lines: 26
- Message-ID: <1hljfvINNirr@usenet.INS.CWRU.Edu>
- References: <1992Dec23.002410.165131@bmug.org>
- Reply-To: an780@cleveland.Freenet.Edu (Travis Grundke)
- NNTP-Posting-Host: thor.ins.cwru.edu
-
-
- In a previous article, Aaron_S._Friedman@bmug.org () says:
-
- >jypeters@ens-lyon.fr writes, regarding Cyberblast,
- >
- >>>The most annoying thing was that it kept crashing when I collided with a
- >>>certain type of monster (I got the same bug on a Classic).
- >
- >Amazing! And I thought it was just me and my Mac Plus.
- >
- >Aaron
- >
- >
- >**** From Planet BMUG, the FirstClass BBS of BMUG. The message contained in
- >**** this posting does not in any way reflect BMUG's official views.
- >
- >
-
- I got the demo of Cyberblast, and the music/sound was incredible, but the
- actual game disappointed me for some reason...I think the actual
- 'performance' was a bit slow and sluggish. (On an LC 4/40 running 7.01)
- --
- Travis Grundke | For More information about MacGames Digest,
- Contributing Editor- | The First Publication Dedicated to Macintosh
- MacGames Digest | Gaming, Please contact us at the previous
- an780@cleveland.freenet.Edu | E-mail address. (c) 1992 Travis Grundke/MGD
-