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- Path: sparky!uunet!gatech!destroyer!cs.ubc.ca!unixg.ubc.ca!arnett
- From: arnett@unixg.ubc.ca (Bill Arnett)
- Newsgroups: comp.sys.mac.games
- Subject: Re: Xmas Lemmings Level 4 (*** spoilers ***)
- Date: 22 Dec 1992 01:35:45 GMT
- Organization: University of British Columbia, Vancouver, B.C., Canada
- Lines: 27
- Distribution: usa
- Message-ID: <1h5rdhINN16q@iskut.ucs.ubc.ca>
- References: <1992Dec21.195358.7284@mixcom.com>
- NNTP-Posting-Host: unixg.ubc.ca
-
- In article <1992Dec21.195358.7284@mixcom.com> Michael.Malloy <Michael.Malloy@mixcom.mixcom.com> writes:
- >Has anyone been able to complete leve 4 of the Xmas Lemmings demo. If so, any
- >hints would be appreciated.
-
- ***** spoliers follow *****
-
- I had to sit on this one for a days to come up with some new ideas.
- I'm not going to tell move by move, but I'll try to get you past the tricks.
-
- To get thru, I needed all the builders, all the diggers, all the floaters
- and climbers.
-
- Trick 1: ignore lemming number 2 while you figure out how to get #1 home
- safe. You'll need one digger and one builder for #2. (Obviously, you
- can't really ignore #2, but it'll probably take you a dozen tries to
- figure this part out---no sense wasting energy trying to save #2!)
-
- Trick 2: the toughest part is figuring out how to keep #2 busy while #1
- is building. If your timing is juuussst right, you can trap him between
- two poles using just the digger and builder I said you would need.
-
- There. You still need to work out some details. Email me if you want
- more help.
-
- Cheers. Bill.
- --
- Bill Arnett Internet: arnett@unixg.ubc.ca
-