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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!cs.utexas.edu!news.uta.edu!xxfdh
- From: xxfdh@utagraph.uta.edu (Mr. Dustin Fu)
- Subject: Re: GOBLIINS...copy protection?
- Message-ID: <1993Jan1.155516.22223@utagraph.uta.edu>
- Organization: University of Texas at Arlington
- References: <1993Jan1.014240.15701@ns1.cc.lehigh.edu>
- Date: Fri, 1 Jan 1993 15:55:16 GMT
- Lines: 16
-
- dao4@ns1.cc.lehigh.edu (DONALD A. O'SHALL) writes:
- : My son got Gobliins as a gift over the Holidays. However, his machine is
- : configured 360K and 1.44M, and the game is 1.2M. If I need to drop a High
- : density drive in the machine to use it, I can do so temporarily, but I would
- : rather copy the disks onto 1.44M floppies instead. Before I break the seal on
- : the box, does this game use a code wheel or book, no protection or (shudder)
- : disk-based copy protection?
- :
- Don,
-
- Gobliiins is a very interesting game and there is no copy protection in
- any shape or form.
-
-
- Dustin Fu
-
-