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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!uunet.ca!geac!zooid!andrewm
- From: Andrew McCallum <andrewm@zooid.guild.org>
- Subject: Re: Sound boards
- X-To: BRADFORD J. CRANE
- Organization: The Zoo of Ids
- Date: Mon, 28 Dec 1992 21:32:00 GMT
- Message-ID: <1992Dec28.223001.23553@zooid.guild.org>
- References: <1992Dec28.163330.3085@seas.gwu.edu>
- Sender: Andrew McCallum <andrewm@zooid.guild.org>
- Lines: 16
-
- From brad@seas.gwu.edu (Bradford J. Crane)
- > Here is my point: usually, sound cards sound better because they use
- >digitized samples or wave systhesis.... therefore, does the GUS sacrifice other
- >abilities, like the DAC converters on the SBPro for this sound... if so, then
- >why the hell is the card better, no offense, but my SBPro sounds pretty great
- >to me, and I think that digitized music does not sound as good, but it does
- >sound more realistic. Please respond to this, I do wish to know whether or
- >not the GUS uses digitized music files..... and what is wrong with a wave
- >synthesis chip anyway? And what does make the GUS better, and don't just say
- >the sound, because if it only make instruments sound better, than big deal.
-
- You may want to take this to comp.sys.ibm.pc.soundcard, since there are
- more people there that can answer this in length.
-
- Andrew
-
-