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- From: beng@dorsai.com (ben ng)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: Dune II - Problem?
- Keywords: Dune Problem
- Message-ID: <2BkgwB1w165w@dorsai.com>
- Date: 27 Dec 92 20:34:24 GMT
- References: <kasdorf.725435432@honte>
- Sender: beng@dorsai.com (Ben Ng)
- Organization: The Dorsai Embassy, New York's Computer Consulate. +1.718.729.5018
- Lines: 44
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- kasdorf@nu.uleth.ca (Matthew Kasdorf) writes:
-
- > Just a simple quo to ask if anyone else out there in news-land knows of
- > a problem with Dune II? I'm up to Mission 8 where I deal with both
- > Harkonnen and the Ordos, but I first noticed the occurence on Mission 7.
- > Say I have a Harvester working a little too close to the Ordos and it
- > gets shot a few times then zowy my blue Atreides Harvester is Ordos
- > green! If I was lucky enough to hit RETURN it returns the spice to my
- > Refinery and it turns blue again, if not I loose it to the Ordos!
- > Any clues?
-
- Its not a bug...its a feature. :) Your unit got attacked by an Ordos
- Deviant Launcher. They launch chemical missiles (similiar to a regular
- launcher) that converts for a temporary time your unit to one of theirs.
- You may revert your unit back by hitting it with something. Once infected
- your units are controlled or can be controlled by the Ordos.
-
- Ben Ng
- beng@dorsaid.com
- uupsi!dorsaidm!beng
- 1:278/706
-