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- From: Vincent_Partington@p15.f202.n281.z2.fidonet
- Newsgroups: comp.sys.atari.st.tech
- Subject: Re: Sending objc_draw to a buffer
- Message-ID: <2b386602@p15.f202.n281.z2.fidonet>
- Date: 23 Dec 92 13:13:16 GMT
- Reply-To: p15.f202.n281.z2.fidonet!Vincent_Partington@nextjk.wlink.nl
- Lines: 23
- X-FSC-PID: LED 1.00
-
- In a message of <Sun 20 Dec 92 16:12>, Conan Ford (2:281/202.0) writes:
-
- CF> Here's a suggestion:
- CF>
- CF> Set the logbase() to a 32000 byte buffer. That way all drawing will
- CF> be done there but the user won't see it. After each objc_draw, use
- CF> BIT_BLIT to save the drawn stuff into another buffer. After you are
- CF> done, set the screen back. Make sure to hide the mouse for this.
-
- Hmmm. I would suggest using a buffer whose size is depended upon the size
- of the screen. Screen are not always 32K these days espcially with the
- Falcon coming up this is a bad idea!
- Apart from that it's a nice idea.
-
- Ta!
- Vincent
-
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- * Origin: Verloor m'n koekje in de disco (discotheek) (2:281/202.15)
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