home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.atari.st
- Path: sparky!uunet!cs.utexas.edu!qt.cs.utexas.edu!yale.edu!ira.uka.de!news.belwue.de!news.uni-tuebingen.de!mailserv!ansga01
- From: ansga01@mailserv.zdv.uni-tuebingen.de (Thomas Gaiser)
- Subject: Re: Help me with Carrier Command!
- Message-ID: <ansga01.724929062@mailserv>
- Sender: news@softserv.zdv.uni-tuebingen.de (News Operator)
- Organization: Comp. Center (ZDV) U of Tuebingen, FRG
- References: <78627@hydra.gatech.EDU>
- Date: Mon, 21 Dec 1992 09:11:02 GMT
- Lines: 13
-
- I played Carrier Command a few years ago, so I can't remember all the
- details. But: The standard way of freeing an island is to look for
- the command bunker on the radar screen ( a white dot ?), getting the
- _back_ of the carrier as close as possible to this shore, firing the
- viewing drone, and because it flies "backwards" you should be able to
- spot the bunker and destroy it. Besides the strange behavior of the
- enemy carrier it's really a great game!
-
- --
- * Thomas Gaiser * ansga01@mailserv.zdv.uni-tuebingen.de *
- * Seminar fuer Sinologie *_________________________________________*
- * Herrenberger Str. 51 * home: Elchtrasse 21 *
- * 7400 Tuebingen, Germany * 7410 Reutlingen *
-