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- Path: sparky!uunet!spool.mu.edu!agate!soda.berkeley.edu!cliffwd
- From: cliffwd@soda.berkeley.edu (Cliff Draper)
- Newsgroups: comp.sys.amiga.programmer
- Subject: C++
- Date: 4 Jan 1993 03:18:02 GMT
- Organization: U.C. Berkeley, CS Undergraduate Association
- Lines: 23
- Distribution: inet
- Message-ID: <1i8a9aINN703@agate.berkeley.edu>
- References: <1i5rpcINNj4j@agate.berkeley.edu> <S37732V.93Jan3122345@lk-hp-18.hut.fi> <1i88vfINN6nf@agate.berkeley.edu>
- NNTP-Posting-Host: soda.berkeley.edu
-
- As the final bugs get ironned out of SAS/C 6.1, I read further into my studies
- of C++ and I wonder why the Amiga community hasn't switched over to this
- "wonder" language. I believe that a good amount of Amiga programmers are
- either hacking in asm (to squeeze every gram of performance out of the
- system) or in C. I would like to see a greater emergence of people using
- C++ and OOP. A GUI is naturally object-oriented and so will the interfaces
- of the future (be it pen, voice, or whatever) ... or at least for a while
- (one can never be too terribly certain of the future of technology).
-
- SAS has produced a wonderful product in a (now) good "integrated"
- environment. I see some C++ environments now entering the Amiga world, but
- I think SAS should also compete. (From what I've heard, Lattice C++ isn't
- worth much and I never plan to buy it.) They could keep their environment
- and "just" add a C++ compiler. We need at least AT&T 2.1 compliance.
- SAS, you're loosing market share of the future. OOP is where I want to
- be and I'll get there one way or another.
-
- -Cliff
- cliffwd@soda.Berkeley.Edu UC Berkeley
-
- "Simple things should be simple &
- complex things should be possible" -Alan Kay
-
-