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- From: dmiller@beta.tricity.wsu.edu (David L. Miller)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Chunky Pixel Mode for Low End Chip Set?
- Message-ID: <1993Jan1.001326.15057@serval.net.wsu.edu>
- Date: 1 Jan 93 00:13:26 GMT
- Article-I.D.: serval.1993Jan1.001326.15057
- References: <1992Dec30.040948.2144@sol.cs.wmich.edu> <paulk.30q6@terapin.com>
- Sender: news@serval.net.wsu.edu (USENET News System)
- Organization: Washington State University Tri-Cities
- Lines: 27
-
- In article <paulk.30q6@terapin.com>, paulk@terapin.com (Paul Kienitz) writes:
- |> > Well cbm's Lew said it will have chunky mode without losing its
- |> > bitplane nature. take that as you might interpret it.
- |>
- |> Yikes. That's the sort of prophetic pronouncement that could keep a
- |> whole town full of medieval theologists busy for months.
- |>
- |> I wonder if he means that there'll be some kind of address
- |> translation and WritePixel and WritePixelLine8 in hardware, so you
- |> write a byte to a fake address and the hardware splatters the bits
- |> out into the appropriate physical planes?
- |>
- |> Yikes.
-
- Actually, building a system with both chunky and planar pixels is not that
- hard. I have worked out a technique by which a system could use both chunky
- and bit-plane operations on the *SAME* video memory. It is really not that
- difficult! This gives you the advantages of both, virtually without penalty.
-
- --
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