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- Path: sparky!uunet!munnari.oz.au!comp.vuw.ac.nz!actrix!templar!jbickers
- From: jbickers@templar.actrix.gen.nz (John Bickers)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Chunky Pixel Mode for Low End Chip Set?
- References: <Karsten_Weiss.0n2o@ibase.stgt.sub.org> <1hbngoINNglt@uwm.edu> <jbickers.0m2n@templar.actrix.gen.nz> <72410@cup.portal.com> <1992Dec26.170503.14668@mpifr-bonn.mpg.de>
- Message-ID: <jbickers.0m3z@templar.actrix.gen.nz>
- Date: 27 Dec 92 13:04:48 PST
- Organization: TAP
- Lines: 19
-
- Quoted from <1992Dec26.170503.14668@mpifr-bonn.mpg.de> by mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst):
- > In <72410@cup.portal.com> Lee_Robert_Willis@cup.portal.com writes:
-
- > >I don't know about him, but I'd like chunky pixel mode so I can
- > >do image processing (part of my job) on my Amiga. Image processing
-
- > You can do the same with any graphics hardware. AmigaOS already supports
- > rendering 'big arrays of numbers' with the WritePixelArray8 function.
-
- Having chunky pixels to start with is quicker than having to
- convert to planar when you update your display, and if you're
- only using 8-bit data then chunky pixels also let you be more
- "interactive", where screen updates are fast enough that you can
- show the progress of your processing pixel by pixel.
-
- > Michael van Elst
- --
- *** John Bickers, TAP. jbickers@templar.actrix.gen.nz ***
- *** "Radioactivity - It's in the air, for you and me" - Kraftwerk ***
-