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- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!math.fu-berlin.de!unidui!Germany.EU.net!mpifr-bonn.mpg.de!specklec.mpifr-bonn.mpg.de!mlelstv
- From: mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst)
- Subject: Re: Chunky Pixel Mode for Low End Chip Set?
- Message-ID: <1992Dec26.170503.14668@mpifr-bonn.mpg.de>
- Sender: news@mpifr-bonn.mpg.de
- Nntp-Posting-Host: specklec
- Organization: Max-Planck-Institut f"ur Radioastronomie
- References: <Karsten_Weiss.0n2o@ibase.stgt.sub.org> <1hbngoINNglt@uwm.edu> <jbickers.0m2n@templar.actrix.gen.nz> <72410@cup.portal.com>
- Date: Sat, 26 Dec 1992 17:05:03 GMT
- Lines: 17
-
- In <72410@cup.portal.com> Lee_Robert_Willis@cup.portal.com writes:
- >I don't know about him, but I'd like chunky pixel mode so I can
- >do image processing (part of my job) on my Amiga. Image processing
- >is much easier when you can treat pixels as just big arrays of numbers.
-
- You can do the same with any graphics hardware. AmigaOS already supports
- rendering 'big arrays of numbers' with the WritePixelArray8 function.
-
- If you want to poke pixel numbers directly to the screen buffer...well,
- that has nothing to do with image processing.
-
- Regards,
- --
- Michael van Elst
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- "A potential Snark may lurk in every tree."
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