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- From: ggiles@cie.uoregon.edu (Gregg Giles)
- Newsgroups: comp.sys.amiga.games
- Subject: Re: SEGA Genesis on Amiga? ][
- Message-ID: <1hqbsbINN4fp@pith.uoregon.edu>
- Date: 29 Dec 92 20:19:23 GMT
- Article-I.D.: pith.1hqbsbINN4fp
- References: <1992Dec23.201649.2820@serval.net.wsu.edu> <1992Dec25.022357.1@ulkyvx.louisville.edu>
- Sender: ggiles@cie.uoregon.edu
- Organization: University of Oregon Campus Information Exchange
- Lines: 15
- NNTP-Posting-Host: cie.uoregon.edu
-
- In article <1992Dec25.022357.1@ulkyvx.louisville.edu> jsmcgi01@ulkyvx.louisville.edu writes:
- >
- >I have heard that it is ridiculously easy to port games from the SEGA Genesis
- >to the AMIGA due to the similarity between the two systems.
-
- Both are based around the MC68000, so you can use the same assembly language
- on them. But the hardware differs. Similar, but different. I s'pose a competent
- programmer could move from one to the other fairly easily [he says knowing full
- well that this is the case].
-
- --
- -------------------------------------------------------------------------------
- Gregg Giles (Dynamix, Inc.) "Infinite Laser Dog" Development Team
- All opinions expressed are my own. ggiles@cie.uoregon.edu, BIX: ggiles
- Willy Beamish (MS-DOS CD-ROM, Sega-CD), Space Quest V (MS-DOS), A10 1.5 (Amiga)
-