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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!usc!howland.reston.ans.net!bogus.sura.net!darwin.sura.net!Sirius.dfn.de!chx400!josef!knecht
- From: knecht@avalon.physik.unizh.ch (knecht roland)
- Subject: Re: Wing Commander Amiga
- Message-ID: <1992Dec26.010209.10405@ifi.unizh.ch>
- Sender: news@ifi.unizh.ch (USENET News Admin)
- Nntp-Posting-Host: avalon
- Organization: University of Zurich, Department of Computer Science
- X-Newsreader: Tin 1.1 PL4
- References: <1165@blue.cis.pitt.edu>
- Date: Sat, 26 Dec 1992 01:02:09 GMT
- Lines: 17
-
- Hi There...!
-
- Yes, I bought Wing Commander and played it (just a quick first mission
- test) on my A3000 (HD-Installed) and A1000 (Disk-Version).
-
- Strange... You need a faster machine than an A1000 (A500, A2000, A600) to
- play this game - but... they only have lores screens up to 16 colors. Why
- the hell didnt they do it in hires-interlaced? The dithering would be much
- better than the "lego-pictures" the use. And faster machines as the A3000
- or A4000 have no problems with interlace-flickering.
-
- The game would be almost perfect without those random-airbrush slideshows!
-
- Greetings!
-
- Roland Knecht
-
-