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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!munnari.oz.au!titan!sibelius!mathers
- From: mathers@sibelius.trl.OZ.AU (Steven Mathers)
- Subject: Re: STUNT CAR 2
- Message-ID: <1992Dec24.001932.6959@trl.oz.au>
- Sender: root@trl.oz.au (System PRIVILEGED Account)
- Reply-To: s.mathers@trl.oz.au
- Organization: Telecom Research Labs, Melbourne, Australia
- References: <larsm.9.724517135@dhhalden.no> <15080055@hpmwmat.sr.hp.com> <3903@isgtec.isgtec.com>
- Date: Thu, 24 Dec 1992 00:19:32 GMT
- Lines: 11
-
- In article <3903@isgtec.isgtec.com>, ken@isgtec.com (Ken Newman) writes:
- |> In article <15080055@hpmwmat.sr.hp.com> mikep@hpmwtd.sr.hp.com (Mike Powell) writes:
- |> > Is STUNT CAR anything like Stunt Track Racer?
- |>
- |> They are the same thing, as far as I know.
- |>
-
- I wonder how many people who were so impressed with this game and are
- demanding a sequal actually bought it? Not many I bet. Why should a
- company work its guts out to produce a good original game when
- everyone just pirates it? sequal? You must be joking...
-