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- Newsgroups: comp.sys.amiga.games
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- From: chris@132.236.236.123 (Christopher A. Wolf)
- Subject: Re: Games for Xmas
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- Message-ID: <1992Dec23.043537.24424@mail.cornell.edu>
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- References: <1992Dec20.072508.23501@Virginia.EDU> <jconklin.2w3w@terapin.com> <QUINLAN.92Dec22173231@spsd630a.erim.org>
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- Date: Wed, 23 Dec 1992 04:35:37 GMT
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- In article <jconklin.2w3w@terapin.com> jconklin@terapin.com (John Conklin) writes:
- >
- >Just to let everyone know, there is a PD version of "Tempest" available, that
- >is VERY true to the original, and has both a lo-res and hi-res version. I
- >personally think it's superior to what I've seen/heard about Vektor Storm.
-
- I've been playing Vektor Storm for a couple days now and must say I love
- this game. Sure the music isn't that great and the graphics are only
- low-res vektors but it is extremely faithful to the look and feel of the
- Tempest arcade game which I loved. (Of course I haven't played Tempest in
- the arcade in years so my memory may be a bit innacurate....)
-
- The best part is that the game works on an A3000, works under 2.0 and 3.0,
- is hard-disk installable, and, although it does not multitask, it does
- preserve the state of your system.
-
- All of this means that it makes a great diversion between compile-debug
- cycles 8) I wish more companies would concentrate on making games with
- good entertainment value and that are system friendly rather than the
- unplayable-trash-the-system-but-nice-looking-like-Shadow-Of-The-Beast
- type games. 8)
-
- --
- ------------------------------------------------------------------------------
- Christopher A. Wolf mail: chris@alchemy.tn.cornell.edu IRC: cwolf (#amiga)
-
- The rec.arts.sf.starwars Frequently Asked Question List is available via anon.
- FTP from the Star Wars archive site at wpi.wpi.edu. "May the FAQ be with you!"
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