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- From: jdrew@cryo.rain.com (Jim Drew)
- Newsgroups: comp.sys.amiga.emulations
- Subject: Re: EMPLANT for 1200?
- Message-ID: <jdrew.0mhi@cryo.rain.com>
- Date: 29 Dec 92 17:33:00 GMT
- Article-I.D.: cryo.jdrew.0mhi
- References: <1992Dec29.155607.29619@cs.wisc.edu>
- Organization: Cryogenic Software - Portland, OR USA
- Lines: 61
- X-NewsSoftware: BBX-UMB 0.27 beta (Nov 22 1992)
-
-
- In <1992Dec29.155607.29619@cs.wisc.edu>, rcmolden@parmesan.cs.wisc.edu (Robertc. Moldenhauer) writes:
- >
- > Yes, my Emplant boots quite nicely from an AMAX partition, in colour too! I
- > thinkk we were all too quick to jump on jim when the original software came
- > out. But I do have a couple questions.
- >
- > 1) I have a 2000 with a 2620, while I realise this is slow for a 1992/3 machine
- > Emplant seems to crawl relative to AMAX, even with the priority kicked up.. Why
- > is it so slow? I mean it takes seconds even for the menus to open!
- >
- > 2) When will there be support for all memory, not just 32 bit?
- >
-
- You have to remember that the MAC we are emulating is a MAC II/x/cx.
- These MACs use 256K ROMs and have a substantial amount of system overhead
- (read as slow down) due to the new features added over the MAC+. The MAC
- II is a 15.66Mhz 68020 and it runs only about 5-10% faster than a 8Mhz
- 68000 based MAC+.
-
- You really only want to use 32 bit memory with the MAC emulation. MACs
- only have 32 bit memory (systems higher than the MAC+). If you have 32
- bit memory and an MMU, tests done with Speedometer (PD MAC equiv of the
- Amiga's AIBB) show that our emulation is the same speed or within 3% of
- the speed of AMAX, all while multitasking (tests conducted with the same
- Amiga using AMAX and EMPLANT).
-
- The way that the MAC emulation works requires the multi-tasking to be
- functioning. A seperate task updates the video display. A seperate task
- handles the device support, the ADB, and another task handles the
- emulation itself (ran in SuperVisor mode). Raising the priority higher
- than 0 has _no_ real advantage. This because one task will be steal more
- time for the others, and some of the tasks' priorities can not be higher
- than others (or higher than many pre-existing tasks).
-
- We use the keyboard.device to fetch the keyboard data. We were going to
- go straight to the CIA, however, when a level 2 interrupt is generated by
- the CIA and the keyboard matrix value is read, the interrupt goes away.
- This means that if the MAC emulation read the CIA (instead of the
- keyboard.device) the Amiga would never know that a key was pressed.
-
- Although we could re-write the emulator to take over the entire system
- (like AMAX) I refuse to do it. We do not lose that much speed compared
- to AMAX (especially when you realize that we are only taking about 50%
- total CPU time while multi-tasking).
-
- Our biggest slowdown is the video. Having to convert a entire MAC screen
- into Amiga planar data is terribly slow, even though that we write
- everything in _highly_ optimized assembly code. Actually, comparing a
- page is where the slow down really shows. A 16 color hires screen takes
- 384,000 clock cycles just to compare a single page. We have nifty new
- routines that now use the MMU to flag changes in the video pages. Using
- the MMU reduces the number of clock cycles to just a few hundred, many
- thousands of times faster than before. Real time video is now possible
- with the Amiga video.
-
-
- Jim Drew - Vice President, Utilities Unlimited, Inc.
- 1641 McCulloch Blvd. Suite #25-124
- Lake Havasu City, AZ 86403
- (602) 680-9004 (602) 680-9006 FAX (602) 453-9767 BBS
-