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- Newsgroups: comp.sys.amiga.advocacy
- Path: sparky!uunet!tcsi.com!iat.holonet.net!news.cerf.net!usc!sol.ctr.columbia.edu!hemi!jerry
- From: jerry@msi.com (Jerry Shekhel)
- Subject: Re: CBM mention on 12/11/92 Computer Chronicles
- References: <1i0ed1INNn0r@uwm.edu>
- Sender: nobody@ctr.columbia.edu
- Organization: Molecular Simulations, Inc.
- Date: Sun, 3 Jan 1993 20:38:55 GMT
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- Message-ID: <1993Jan3.203855.6910@sol.ctr.columbia.edu>
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-
- Gregory R Block (bloc1469@ee.ee.uwm.edu) wrote:
- :
- : One can EASILY see the philosophy that lies behind the Amiga's OS. A
- : large part of that philosophy centers around real-time response. It
- : has a well-architected and layered design (even if there are some iffy
- : parts...). Look at Windows? What was its design purpose? What was
- : the point?
- :
-
- The design purpose?! It's obvious: to provide support for modern
- applications on a vast array of peripheral hardware. That's just one
- sentence, but it implies things like the GUI, VM, and DIG. Do you feel
- that this philosophy is less valid than the one behind AmigaOS? Why?
-
- :
- : It's messy, it has no uniform design, it is layered rather
- : poorly, and its BASE is very, very poor.
- :
-
- I'd like to know where you got this information. Has MS let you look over
- the Windows source code? If not, how did you determine that it has a bad
- internal architecture?
-
- You keep saying that Windows is badly designed, but you have no proof.
-
- : Greg
- --
- +-------------------+----------------------------+---------------------------+
- | JERRY J. SHEKHEL | Molecular Simulations Inc. | Time just fades the pages |
- | Drummers do it... | Burlington, MA USA | in my book of memories. |
- | ... In rhythm! | jerry@msi.com | -- Guns N' Roses |
- +-------------------+----------------------------+---------------------------+
-